Wednesday, September 26, 2018

Tech Services

Sunday, December 24, 2017

Thursday, December 21, 2017

Unity Neon Challenge Update!

I'm still hard at work on the Unity Neon Challenge with 25 days remaining!  There are a lot of potential changes to come and what you see is only a small portion of what I have planned to implement.  Right now I am using only assets that I have created and a purchased forestry pack from the Unity store as well as default assets and Unity's Post Processing Stack. (it makes things look nice)  I've got to say, I'm having a lot of fun with this challenge!

Thursday, December 14, 2017

Unity Neon Challenge! $20k hangs in the balance,

We have taken an intermission from the creation of our games to take part in the Unity Neon Challenge!  In this challenge developers and artists must develop a scene in Unity utilizing lighting effects to make a futuristic real-time scene showing off Unity's unique ability to adapt to a developers needs on the fly.  In my opinion this is a great challenge and I hope to see a lot of great scenes come out of it.  You can check it out here, and thanks for all your support!

Tuesday, November 28, 2017

The First Video!

Rad Road is officially finished, all that can be done will be done and it's time we move on from project Rad Road.  To bid it farewell we have put together a going away/should have had a video during launch/over the game's lifetime why didn't we make a video, video!  Rad Road and the video will forever be immortalized on the Google Play Store!

Wednesday, November 8, 2017

King's Gold (Our Break Game)

We excel at multitasking here and the one thing we're really determined to create are great games, such as King's Gold!  We're proud to announce an 8 person multiplayer tower defense game that is in the works.  We can't wait to show you some of the details, as of now all you can do is imagine what we're up to...
We're working tirelessly on the core components of the Monster Series, as of now there isn't much to show off (unless you're into watching numbers go up and down pointlessly) so here's a few buttons that may make their way into the games.

Core components of the game are being developed as well as many of the little monsters we will be bringing to the game (not the same as bugs ô¿ô ).  Until we have something to look at in terms of game-play, updates are going to be few and far between.

Cheers until then!

-BinaryGoblin and Team